Department Website
Program Description
The Bachelor of Science in Digital Communications and Media (DCoM) prepares students for the demands of a fast-changing media environment. In this practice-based degree, students will develop artistic and technical proficiency in a range of digital media - from design principles to interactive or motion design to filmmaking. Theoretical topics such as the cultural impact and ethical responsibility of a mass communication professional help build a holistic understanding of contemporary media.
The Bachelor of Science in Digital Communications and Media addresses the demand for professionals in the converging and fast-changing media environment. Students acquire the most current knowledge of media concepts and participate in focused, hands-on classes in their chosen concentration. Our faculty members are industry experts who bring their artistic and technical expertise and their experiences with production and workflow management to their teaching.
Concentrations
In this program, students will select one of two concentrations. Both concentrations emphasize early contacts and networking in the industry. Our graduates find positions at television networks, animation and film production companies, Web and game studios, in-house media departments, or start their own companies. Others earn graduate degrees in animation, interactive design, media law, and media management.
Time-Based Media: Video and Motion Design
This concentration has a focus on linear production and post-production for video and broadcast media.
Interactive Media: Web and Mobile Devices
This concentration has a focus on design and programming for websites, mobile devices, and other interactive displays.
Admissions
New York University's Office of Undergraduate Admissions supports the application process for all undergraduate programs at NYU. For additional information about undergraduate admissions, including application requirements, see How to Apply.
Program Requirements
The program requires the completion of 128 credits, comprised of the following:
Course List
Course |
Title |
Credits |
| 8-10 |
| Introduction to Creative and Expository Writing | |
| Writing Workshop I | |
| Writing Workshop II | |
HUMN1-UC 6401 | Critical Thinking | 4 |
| 4 |
| Precalculus and Math II | |
| Mathematical Reasoning | |
| Precalculus | |
| Calculus W/Applications to Business & Economics | |
| 4 |
| Human Biology | |
| Environmental Sustainability | |
| Stars, Planets, & Life | |
| Biology of Hunger & Population | |
| 4 |
| Renaissance to Revolutn | |
| The American Experience | |
| Classical & Medieval World | |
| Contemporary World | |
| 4 |
| World Cultures: Africa | |
| World Cultures: Middle East | |
| World Cultures: Asia | |
| World Cultures: Latin America & The Caribbean | |
| 4 |
| History of Music | |
| Visual Expressions in Society | |
| Contemporary Global Literature | |
| Oral Traditions in Literature | |
| 16 |
DGCM1-UC 312 | Content Strategy CX for Digital Media | 4 |
DGCM1-UC 2220 | Digital Media Management | 4 |
DGCM1-UC 2239 | Media History: Art, Design, and Technology | 4 |
DGCM1-UC 2234 | Engaged and Sustainable Media | 4 |
FILV1-UC 2201 | Digital Filmmaking I | 4 |
DGCM1-UC 2271 | Interactive Design I: Building A Website | 4 |
DGCM1-UC 1404 | Media Design I: Concepts | 4 |
DGCM1-UC 2238 | Media Design II: Techniques and Convergence | 4 |
DGCM1-UC 2235 | Motion Design I: Time and Space | 4 |
| 24 |
| |
| |
1 | 16 |
DGCM1-UC 7990 | Senior Project: Industry Mentoring and Portfolio | 2 |
| 2 |
| Senior Project: Seminar (Digital Communications and Media) | |
| Senior Project: Internship (Digital Communications and Media) | |
| Senior Project: Independent Study (Digital Communications and Media) | |
Total Credits | 128 |
Concentrations
Time-Based Media: Video and Motion Design
Focuses on linear production and post production for video and broadcast media.
Interactive Media: Web and Mobile Devices
Focuses on design and programming for web sites, mobile and interactive devices.
Learning Outcomes
Upon successful completion of the program, graduates will:
- Demonstrate the ability to develop artistic, academic, professional and technical proficiencies in digital media.
- Demonstrate knowledge of professional practices, communication, and workflow in a team.
- Demonstrate knowledge of the cultural and social impact and the role of mass communication in society.
Policies
NYU Policies
University-wide policies can be found on the New York University Policy pages.
School of Professional Studies Policies
Additional academic policies can be found on the School of Professional Studies academic policy page.