Department Website
Program Description
The Master of Music in Music Theory and Composition offers three concentrations in the following areas:
Concert Music Composition
This concentration involves lessons, courses, and seminars aimed toward providing composers a well-rounded education in contemporary practice as well as opportunities to hear their compositions performed.
Composers choose music electives and composition courses to enhance areas of particular interests. Opportunities for performance include projects with the percussion, strings, and vocal performance programs, residencies/readings with the NYU Contemporary Ensemble and NYU Orchestra, and collaborations with visiting guest ensembles.
Composers also have the opportunity to study electroacoustic and computer music composition through the department’s multiple on-site music production labs (including the James Dolan recording studio with 10.2 surround sound and SSL Duality), as well as through University-wide computing facilities, offering students multimedia workstations.
Screen Scoring
This concentration offers intensive professional training in composing for film, television, video games, and media. Students examine music for moving images and popular song through their rich histories and aesthetics. Students engage in collaborative projects that result in screenings at major film festivals and performances in national and international venues.
Songwriting
This concentration offers intensive professional training in the art and craft of songwriting. Students examine popular song through its rich history and aesthetics.
Admissions
Admission to graduate programs in the Steinhardt School of Culture, Education, and Human Development requires the following minimum components:
- Résumé/CV
- Statement of Purpose
- Letters of Recommendation
- Transcripts
- Proficiency in English
See NYU Steinhardt's Graduate Admissions website for additional information on school-wide admission. Some programs may require additional components for admissions.
See How to Apply for admission requirements and instructions specific to each concentration:
Program Requirements
The program requires the completion of 39 credits, and students choose one of the following concentrations:
Concert Music Composition
Course List
Course |
Title |
Credits |
| 6 |
| Contemporary Music (H) | |
| Music Criticism (H) | |
| Opera in The 20th Cent (H) | |
| Songwriting History and Criticism (H) | |
| Songwriting History and Criticisms: 14 Songs (H) | |
| | |
| Screen Music: History, Analysis, and Aesthetics. (H) | |
MPATC-GE 2321 | Private Composition Lessons (taken three times for 3 points each) | 9 |
MPATC-GE 2027 | Seminar in Composition: String Quartet I | 3 |
MPATC-GE 2028 | Seminar in Composition: String Quartet II | 3 |
MPATC-GE 2520 | Seminar in Composition: Masterclass with Julia Wolfe | 1 |
MPATC-GE 2424 | Composers Forum | 3 |
MPATC-GE 2127 | Aesthetics/Compositional Process in Symphony | 3 |
or MPATC-GE 2082 | Advanced Orchestration: Concert Music |
MPATC-GE 2026 | Colloquy in Music | 3 |
| 8 |
MPAME-GE 2118 | | |
| 16th-Century Counterpoint | |
| 18th-Century Counterpoint | |
| Seminar in Composition: Chamber Ensembles and Electronics | |
| Psychology of Music | |
| Contemporary Scoring Techniques | |
| | |
| Narrative Writing for Music Analysis | |
| Conducting: Foundations | |
| Conducting: Intermediate Instrumental | |
| Conducting: Advanced Instrumental | |
| | |
| Music Editing for Screen Music | |
| Advanced Computer Music | |
| Mixing in the Digital Audio Workstation | |
| Game Audio I | |
| Game Audio I (Audio for Games and Immersive Environments) | |
| Electronic Music Performance | |
| Audio for Video I | |
| Adv Audio Production | |
MPATE-GE 2636 | | |
| Ear Training for Audio Engineers | |
Total Credits | 39 |
Screen Scoring
Course List
Course |
Title |
Credits |
MPATC-GE 2024 | Seminar in Composition: Advanced Scoring Toolkit | 3 |
MPATC-GE 2550 | Screen Music: History, Analysis, and Aesthetics. | 3 |
MPATC-GE 2424 | Composers Forum (2 semesters for 1 unit) | 2 |
MPATC-GE 2429 | Music Notation | 1 |
MPATC-GE 2049 | Contemporary Scoring Techniques | 3 |
MPATC-GE 2041 | Scoring Techniques: Video Games (Film and Animation, Video Games) | 3 |
MPATC-GE 2555 | Music Editing for Screen Music | 3 |
| 9 |
| Private Composition Lessons (repeatable) | |
| Composition Masterclass (repeatable) | |
| 3 |
| Orchestration I | |
| Orchestration II | |
| Advanced Orchestration: Screen Scoring | |
MPATC-GE 2026 | Colloquy in Music | 3 |
| 6 |
| African-American Music: Its Origins and Influence | |
| Scoring Techniques: Video Games | |
| Psychology of Music | |
| Scoring Techniques: Film & Animation | |
| Advanced Orchestration | |
| Advanced Orchestration: Concert Music | |
| Song Writers Forum | |
| Songwriting History and Criticism | |
| Songwriting History and Criticisms: 14 Songs | |
| Orchestration II | |
| Conducting: Foundations | |
| Conducting: Intermediate Instrumental | |
| Conducting: Advanced Musical Theater | |
| Conducting: Advanced Instrumental | |
| Conducting: Advanced Instrumental (Mixing in the Digital Audio Workstation) | |
| Composers Forum | |
| Rights, Revenue & Relationships: What Music Creators Need to Know | |
| | |
| Advanced Computer Music | |
| Game Audio I | |
| Game Audio I (Audio for Games and Immersive Environments) | |
| Audio for Video I | |
| Adv Audio Production | |
MPATE-GE 2636 | | |
| Ear Training for Audio Engineers | |
Total Credits | 39 |
Songwriting
Course List
Course |
Title |
Credits |
MPATC-GE 2095 | Songwriting History and Criticism | 3 |
MPATC-GE 2096 | Songwriting History and Criticisms: 14 Songs | 3 |
MPATC-GE 2090 | Song Writers Forum (taken twice for 3 points, each) | 6 |
MPATC-GE 2321 | Private Composition Lessons (taken three times for 3 points, each) 1 | 9 |
MPAMB-GE 2506 | | 3 |
| 3 |
| Contemporary Scoring Techniques | |
MPATC-GE 2637 | | |
MPATC-GE 2638 | | |
| Conducting: Advanced Instrumental | |
MPATC-GE 2026 | Colloquy in Music | 3 |
2 | 9 |
| African-American Music: Its Origins and Influence | |
| Narrative and Theatrical Songwriting | |
| Composers Forum | |
| | |
| Instrumental Techniques and Materials: Chamber Music | |
| Music Publishing: Background Practice | |
| Jazz Arranging & Composition I (including Jazz Theory I) | |
| Conducting: Advanced Instrumental | |
| Ear Training for Audio Engineers | |
| Adv Audio Production | |
| | |
| Screen Music: History, Analysis, and Aesthetics. | |
| Music Editing for Screen Music | |
| Artists and Repertoire Seminar Music Business | |
| Principles and Practice in The Music Industry | |
| Music Improvisation for Artistic Growth | |
| Orchestration I | |
| | |
| Advanced Orchestration: Screen Scoring | |
| Game Audio I | |
| Game Audio I (Audio for Games and Immersive Environment) | |
| Advanced Computer Music | |
| Audio for Video I | |
| Music Reference and Research Materials | |
| | |
| Contemporary Music | |
| Psychology of Music | |
| Music Criticism | |
| Opera in The 20th Cent | |
| Advanced Orchestration: Concert Music | |
| Narrative Writing for Music Analysis | |
| Aesthetics/Compositional Process in Symphony | |
| Conducting: Foundations | |
| Conducting: Intermediate Instrumental | |
| Conducting: Advanced Musical Theater | |
| Conducting: Advanced Instrumental | |
| | |
| Music Notation | |
MPAME-GE 2118 | | |
Total Credits | 39 |
Learning Outcomes
Upon successful completion of the program, graduates will:
- Apply their technical skills to future technology and music aesthetics.
- Demonstrate proficiency in the aesthetics of music composition.
- Engage in a variety of collaborative environments.
- Navigate professional landscapes.
- Demonstrate scholarship and research skills in their field of study.
Policies
NYU Policies
University-wide policies can be found on the New York University Policy pages.
Steinhardt Academic Policies
Additional academic policies can be found the Steinhardt academic policies page.